首页
学习
活动
专区
工具
TVP
发布
精选内容/技术社群/优惠产品,尽在小程序
立即前往

std::nearbyint

Defined in header <cmath>

?

?

float nearbyint( float arg );

(1)

(since C++11)

double nearbyint( double arg );

(2)

(since C++11)

long double nearbyint( long double arg );

(3)

(since C++11)

double nearbyint( Integral arg );

(4)

(since C++11)

1-3%29圈浮点参数arg以浮点格式设置的整数值,则使用电流舍入模式...

4%29一组过载或接受任意参数的函数模板积分型等效于%282%29%28的参数转换为double29%。

参数

arg

-

floating point value

返回值

最近的整数值arg,根据电流舍入模式,被归还。

错误处理

中指定的任何错误都不受此函数的影响。数学[医]错误处理...

如果实现支持ieee浮点算法%28IEC 60559%29,

  • FE_INEXACT永远不会被提起
  • 如果arg是±∞,它被返回,未经修改
  • 如果arg是±0,它被返回,未经修改
  • 如果arg是南,南回来了

注记

唯一的区别是std::nearbyintstd::rint那是std::nearbyint不养FE_INEXACT...

最大的可表示浮点值是所有标准浮点格式的精确整数,因此std::nearbyint永远不要自己溢出,但是结果可能会溢出任何整数类型%28,包括std::intmax_t%29,存储在整数变量中。

如果当前舍入模式是FE_TONEAREST,此函数在一半情况下会转到%28类似的情况。rint,但不像round29%。

二次

代码语言:javascript
复制
#include <iostream>
#include <cmath>
#include <cfenv>
 
int main()
{
#pragma STDC FENV_ACCESS ON
    std::fesetround(FE_TONEAREST);
    std::cout << "rounding to nearest: \n"
              << "nearbyint(+2.3) = " << std::nearbyint(2.3)
              << "  nearbyint(+2.5) = " << std::nearbyint(2.5)
              << "  nearbyint(+3.5) = " << std::nearbyint(3.5) << '\n'
              << "nearbyint(-2.3) = " << std::nearbyint(-2.3)
              << "  nearbyint(-2.5) = " << std::nearbyint(-2.5)
              << "  nearbyint(-3.5) = " << std::nearbyint(-3.5) << '\n';
 
    std::fesetround(FE_DOWNWARD);
    std::cout << "rounding down:\n"
              << "nearbyint(+2.3) = " << std::nearbyint(2.3)
              << "  nearbyint(+2.5) = " << std::nearbyint(2.5)
              << "  nearbyint(+3.5) = " << std::nearbyint(3.5) << '\n'
              << "nearbyint(-2.3) = " << std::nearbyint(-2.3)
              << "  nearbyint(-2.5) = " << std::nearbyint(-2.5)
              << "  nearbyint(-3.5) = " << std::nearbyint(-3.5) << '\n';
 
    std::cout << "nearbyint(-0.0) = " << std::nearbyint(-0.0)  << '\n'
              << "nearbyint(-Inf) = " << std::nearbyint(-INFINITY) << '\n';
}

二次

产出:

二次

代码语言:javascript
复制
rounding to nearest: 
nearbyint(+2.3) = 2  nearbyint(+2.5) = 2  nearbyint(+3.5) = 4
nearbyint(-2.3) = -2  nearbyint(-2.5) = -2  nearbyint(-3.5) = -4
rounding down:
nearbyint(+2.3) = 2  nearbyint(+2.5) = 2  nearbyint(+3.5) = 3
nearbyint(-2.3) = -3  nearbyint(-2.5) = -3  nearbyint(-3.5) = -4
nearbyint(-0.0) = -0
nearbyint(-Inf) = -inf

二次

另见

rintlrintllrint (C++11)(C++11)(C++11)

nearest integer using current rounding mode with exception if the result differs (function)

roundlroundllround (C++11)(C++11)(C++11)

nearest integer, rounding away from zero in halfway cases (function)

fegetroundfesetround (C++11)(C++11)

gets or sets rounding direction (function)

c近字节文件

代码语言:txt
复制
 ? cppreference.com

在CreativeCommonsAttribution下授权-ShareAlike未移植许可v3.0。

扫码关注腾讯云开发者

领取腾讯云代金券

http://www.vxiaotou.com